http://gamestudies.org/0801/articles/barton - on weather effects
This is because my first scripts will be weather effect related. I've (I think) nailed lightning pretty good:
Soon for the low low price of 50 points, probably.
The next steps in development are to test the rather spartan particle system built into the engine currently to see if it's even viable to add even simple rainfall or snow.
I'm also planning a fog system, some other little code snippets for devs to use as they see fit.
http://www.worldofleveldesign.com/categories/left4dead2_mapping/l4d2-visual-gameplay-reference-guide-campaign-design.php - on level design.
Now THIS one is going to be for my technical design review; I plan on showcasing how perspective is used to draw visual elements together.
So stay tuned :)
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